About
qME is a One-Stop Quake Model
Editing solution. It lets you create and edit monsters, weapons
and items for Quake.
- Full 3D model editing
normally found only in high end 3D editors.
- Editing the 3D textured mesh
of a model in real time (vertices and triangles).
- Painting directly on the 3D
model or on the 2D skin.
- Previewing animations at
speeds up to 40 fps.
- Allows you to define object
hierarchies that act as bones for your model.
- Allows you to define joints.
- Key frame animation through
the Joint Track Editor.
- Allows you to create models
from imported mesh files in AutoCAD (DXF), 3D Studio
(3DS) and LightWave (LWO) format.
- Allows you to import skins
from BMP and PCX files.