There are a few bugs in the
current version. These will be adressed and fixed in the next
- Access violation on insertion
of the first vertex in a new model. Work around it by
inserting a primitive object from the panel.
- Some models might get
slightly distorted when importing and exporting frames a
lot. I've had no problems with this myself, but one TC
- Layout of the frame editor is
not saved. Comes back with the 3 views all the time.
- Make triangles on more than 3
vertices may crash qME.
- Merging vertices will not
eliminate the triangles.